Greetings LIGHT captains!
Welcome to a new update for Idle LIGHT: the last gods. Here is a brand new list of changes, additions and fixes!
Thank you so much for testing this version and translating the game to different languages!
Changelog (Build #0083)
Visual Improvements!
![](https://idle-light.com/wp-content/uploads/2021/09/Screenshot_20210929-182525-473x1024.png)
- [x] added: MESH GRADIENT backgrounds for a more colorful experience
![](https://idle-light.com/wp-content/uploads/2021/09/11.-Fuchsia_1-1024x768.jpg)
- [x] improved: soft shadows on more sprites
- [x] new design for the help popup!
![](https://idle-light.com/wp-content/uploads/2021/09/Screenshot_20210929-182538-500x1024.png)
- [x] added: you can now tilt your help popup a little bit
- [x] added: many new backgrounds for the unit fights (random generation)
![](https://idle-light.com/wp-content/uploads/2021/09/Screenshot_20210929-182642-1024x936.png)
Text Animations
- [x] added: animated text! For example: Wave number in Unit fights, CyberCrystals number, …
![](https://idle-light.com/wp-content/uploads/2021/09/Screenshot_20210929-182857-499x1024.png)
New Victory Screen
- [x] changed: design of the unit fight victory screen
![](https://idle-light.com/wp-content/uploads/2021/09/Screenshot_20210929-182834-499x1024.png)
More Additions & Bug Fixes
- [x] changed: Cyber Crystal menu colors
- [x] fixed: Auto Clicker appeared twice
- [x] fixed: help popup did not center itself sometimes
- [x] fixed: settings sliders changed their values
- [x] updated: got unit popup UI
- [x] updated: look of star map completion popup
- [x] added: category description to material found popup
- [x] fixed: missing translation on fuel pack popup
- [x] updated: galaxy01 sprite
- [x] fixed: quick victory screen glitch
- [x] fixed: unit fight material/spark/unit count did not reset
- [x] fixed: softshadow
![](https://idle-light.com/wp-content/uploads/2021/09/Screenshot_20210929-182623-499x1024.png)
Thanks for reading and stay safe!
Chrispyrion